Senior Technical Designer New IP
Digis · Remote, UA
Publicada em 10 de nov. de 2026
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Sobre a vaga
We are seeking an experienced Senior Technical Designer to expand and improve on our gameplay mechanics such as weapons, vehicles, player locomotion, and more.
RESPONSIBILITIES
- Create and integrate gameplay mechanics.
- Prototype and iterate on gameplay system improvements.
- Implement mechanics/features directly in-engine using existing visual scripting tools.
- Cooperate with other departments on implementation where necessary.
- Create design and technical documentation on gameplay mechanics.
- Integrate new gameplay mechanics into existing schemes while retaining full functionality.
- Participate in toolkit improvement process while working on the game.
REQUIREMENTS
- 5 years experience of work for other game companies in a similar design position
- Good command of one or more existing game engines — UE4, Unity, CryEngine, etc.
- Ability to quickly and sufficiently document and communicate an idea in writing or speech.
- Ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content.
- Technical understanding of the way the existing gameplay mechanics work and interact with each other.
- Self-criticism and ability to accept criticism from other people. Open-mindedness towards colleagues’ ideas. The more feedback you are ready to take, the better for the game.
- Good English.
- Collaborative team player.
- Ability to learn and master new instruments.
- At least 5 years of regular experience playing video games.
Comprehensive benefits package available.
Additional remark:
Within Ukraine, remote work can be discussed.
For candidates located outside of Ukraine — regardless of whether they are from Europe, the US, Canada, or any other region — this position requires relocation to Malta.
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